Mass effect 1 pinnacle station

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Released on August 25, 2009, Demiurge Studios’ Pinnacle Station took Mass Effect players to an asteroid-based station located in the Milky Way/Argos Rho/Phoenix System, where they could engage in various battle simulations as part of the military training facility’s combat simulator. And so, leaving it all on the cutting-room floor, it was heartbreaking.” Honestly, just because this is meant to be everything that the team ever created, brought together again – all the single-player content. “It would basically take us another full six months just to do this with most of the team we’ve got,” Walters explained. Demiurge is the same developer that was responsible for porting the original Mass Effect to the PC. In an interview with Game Informer, game director Mac Walters revealed that BioWare tried its best to get the 11-year-old DLC into the game but had to let it go because the team that created it, Demiurge Studios, failed to maintain a proper, uncorrupted copy of the source code. The comprehensive list of content that’s been published on the official Mass Effect Legendary Edition site would suggest that all of the trilogy’s original DLC packs had made it into BioWare’s new collection of sci-fi RPG remasters, but it turns out that one critical piece of expansion content has been left out: Mass Effect’s Pinnacle Station.